Entertainment Archives — Meeple Mountain https://www.meeplemountain.com/category/entertainment/ Board Game Reviews, Videos, Humor, and more Mon, 06 Dec 2021 20:18:42 +0000 en-US hourly 1 https://www.meeplemountain.com/wp-content/uploads/2018/06/cropped-logo_full-color_512x512-100x100.png Entertainment Archives — Meeple Mountain https://www.meeplemountain.com/category/entertainment/ 32 32 WolfWalkers: My Story Game Review https://www.meeplemountain.com/reviews/wolfwalkers-my-story/ https://www.meeplemountain.com/reviews/wolfwalkers-my-story/#respond Thu, 11 Nov 2021 14:00:44 +0000 https://www.meeplemountain.com/?post_type=reviews&p=236865 The 2020 Cartoon Saloon film Wolfwalkers, a visually rapturous animated film about a young girl who discovers she can turn into a wolf, has served as the source material for two different board games in the year since its release. Both published by Value Add Games, WolfWalkers: The Board Game and WolfWalkers: My Story—the film does not capitalize the second “w”—retain the film’s striking aesthetic. If it ain’t broke, etc.

[caption id="attachment_236866" align="alignnone" width="1024"] With art this gorgeous, why would you change it?[/caption]

The Board Game, which I won’t be reviewing here, is aimed explicitly at a family audience, with an age range of 6+. My Story is a two-player tableau building game advertised for ages 8+, which is the kind of claim that strikes me as suspicious if technically possible; designer Maja Milavec has created one of the more brain-frying games I’ve played in quite a while.

Grid Is Good

In WolfWalkers: My Story, you and your opponent take turns adding cards one at a time from the common market to your 5 x 5 grids. The cards are either Story side up, displaying a still from the film and several symbols in the lower left corner, or Challenge side up. The Challenge cards introduce conditions that, when fulfilled, give…

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Top 6 Indie Films That Deserve Board Game Adaptations https://www.meeplemountain.com/top-six/top-6-indie-films-that-deserve-board-game-adaptations/ https://www.meeplemountain.com/top-six/top-6-indie-films-that-deserve-board-game-adaptations/#respond Thu, 25 Feb 2021 14:00:44 +0000 https://www.meeplemountain.com/?post_type=top-six&p=215963 I recently spoke with Tim Fowers, designer of Burgle Bros, Paperback, and other great games about his design for Burgle Bros 2. One of the topics we discussed: Movies that make great board games, and the inspiration he pulls from the world of film.

That set me thinking: There are tens of thousands of fantastic movies that could reliably be turned into board games. Look at films like Groundhog Day, Jaws, Alien, Dune, and plenty of others: They've translated well into exciting, accessible board games.

Surely there must be more movies out there that demand a board game adaptation, and we would be remiss to not mine the world of independent and art films for ideas. Here are six films that could make for absolutely stunning board game adaptations.

Rushmore

The film that launched the career of iconic director Wes Anderson into the popular eye, Rushmore is a coming-of-age story about teenager Max Fischer, who definitely, absolutely, assuredly would have had strong feelings about designer board games.

Fischer, who attends the titular Rushmore until he is dismissed for terrible grades, owing at least in part to his desire to be a part of every club and hobbyist group at the prestigious private school. The film centers on…

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Time Bomb Evolution Game Review https://www.meeplemountain.com/reviews/timebomb-evolution/ https://www.meeplemountain.com/reviews/timebomb-evolution/#respond Fri, 12 Jun 2020 06:00:00 +0000 http://cardboardguru.com/?p=303 Bombs.  Social deduction.  This is one of the few times where theme and mechanisms tie together quite well, a rarity in this painted cardboard industry.  The concept is something anyone can understand: There’s a deck of cards, one of them is a bomb, a few are successes, and the rest are blank.  You are part of a team of bomb defusers and if you’re good, you want to find all the success cards to win. If you are on the bad team, you want to either find the single bomb card or stall the game until the end of the 4th round.  Pretty straightforward, right?

I just described Time Bomb.  Time Bomb Evolution is the sequel to the original game, but to give some context and allow me to make comparisons, I will need to explain the first game.  I’m already halfway there, so bear with me.

Where It Begins

After giving your deck a good shuffle, you are going to deal the cards to everyone on the table.  Everyone will have the same number of cards, with the first-round being 5, the second round is 4, and so forth.  The players will then look at their cards, say whatever they like (or not), and then shuffle their hand and put them in a row face down in front of…

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